Word Games With Unity by Roger Engelbert
Author:Roger Engelbert [Engelbert, Roger]
Language: eng
Format: epub
Publisher: Engelbert Publishing
Published: 2018-01-19T22:00:00+00:00
We're finally ready to build the game controller logic.
The Game Controller
Finally, the actual game logic. This will get the puzzles from the puzzle data object, select the chars for the buttons and control general game flow.
Let's get started:
1. Create a Hangman class.
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using System.Text; public class Hangman : MonoBehaviour { }
2. Add it's properties:
public Text word; public HangmanPuzzleData puzzleData; private HangmanPanel tiles; private Level level; private int lives = 5; private bool gameActive;
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